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تعداد ۷۱ پاسخ غیر تکراری از ۷۱ پاسخ تکراری در مدت زمان ۰,۶۹ ثانیه یافت شد.

1. Advanced guide to Python 3 programming /

  • اطلاعات استناد دهی
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Author: John Hunt.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Python (Computer program language),Python (Computer program language)

Classification :
QA76
.
73
.
P98

2. Advances in Dynamic Games and Applications

  • اطلاعات استناد دهی
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Author: edited by Tamer Başar, Alain Haurie.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer science-- Mathematics.,Distribution (Probability theory).,Mathematics.

Classification :

3. Arduino and Kinect project

  • اطلاعات استناد دهی
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Author: / Enrique Ramos Melgar, Ciriaco Castro Daiez with Przemek Jaworski

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Arduino (Microcontroller),Video games--Equipment and supplies,Computer input-output equipment--Programming,Multimodal user interfaces (Computer systems),Automatic control--Computer programs,Three-dimensional imaging,Programmable controllers,Electronic books

Classification :
E-BOOK

4. Arduino and Kinect projects

  • اطلاعات استناد دهی
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Author: / Enrique Ramos Melgar, Ciriaco Castro Daiez with Przemek Jaworski

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Arduino (Microcontroller),Video games--Equipment and supplies,Computer input-output equipment--Programming,Multimodal user interfaces (Computer systems),Automatic control--Computer programs,Three-dimensional imaging.,Programmable controllers.

Classification :
TJ223
.
P76M45
2012

5. Assembly language for arcade games and other fast Spectrum programs

  • اطلاعات استناد دهی
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Author: / Stuart Nicholls

Library: Library of Campus2 Colleges of Engineering of Tehran University (Tehran)

Subject: Assembler language (Computer program language),Computer games,Sinclair ZX Spectrum (Computer) - Programming

Classification :
QA
76
.
73
.
A8N53
1984

6. Assembly language for arcade games and other fast Spectrum programs /

  • اطلاعات استناد دهی
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Author: Stuart Nicholls.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Assembly languages (Electronic computers),Computer games.,Sinclair ZX Spectrum (Computer)-- Programming.,Assembly languages (Electronic computers),Computer games.,Sinclair ZX Spectrum (Computer)-- Programming.

Classification :
QA76
.
73
.
A8
N53
1984

7. Automata, Languages and Programming :

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Author: edited by Josep Diaz.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer programming.,Computer science.,Computers.

Classification :

8. Begin to code with Python /

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Author: Rob Miles.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer programming.,Python (Computer program language),Computer programming.,Python (Computer program language)

Classification :
QA76
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73
.
P98
M51
2018

9. Beginning C++ game programming /

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Author: Michael Dawson.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: C++ (Computer program language),Computer games-- Programming.,C++ (Computer program language),Computer games-- Programming.,GAMES-- Video & Electronic.

Classification :
QA76
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76
.
C672
D39
2004eb

10. Beginning Direct3D game programming /

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Author: Wolfgang F. Engel, Amir Geva.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Direct3D.,Direct3D.,Computer games-- Programming.,Three-dimensional display systems.,Computer games-- Programming.,COMPUTERS-- Programming-- Games.,Three-dimensional display systems.

Classification :
QA76
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76
.
C672
E54
2001eb

11. Beginning Java game programming /

  • اطلاعات استناد دهی
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Author: Jonathan S. Harbour

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Java (Computer program language)

Classification :
QA76
.
76
.
C672
H3533
2008

12. Character animation with Direct3D /

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Author: Carl Granberg.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Direct3D.,Direct3D.,Direct3D.,Computer animation.,Human figure in art-- Computer programs.,Video game characters.,Computer animation.,Computer animation.,COMPUTERS-- Programming-- Games.,Human figure in art-- Computer programs.,Human figure in art-- Computer programs.,Video game characters.,Video game characters.

Classification :
TR897
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7
.
G72
2009eb

13. Coding Games in Scratch

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Author: \ Jon Woodcock

Library: Library of Foreign Languages and Islamic Sources (Qom)

Subject: Scratch (Computer program language) -- Juvenile literature,Computer games -- Programming -- Juvenile literature,Scratch (Computer program language),اسکرچ (زبان برنامه‌نویسی کامپیوتر) -- ادبیات کودکان و نوجوانان,بازی‌های کامپیوتری -- برنامه‌نویسی -- ادبیات کودکان و نوجوانان,اسکرچ (زبان برنامه‌نویسی کامپیوتر)

Classification :
E-Book
,

14. Computational and Analytical Mathematic

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Author: / edited by David H. Bailey, Heinz H. Bauschke, Peter Borwein, Frank Garvan, Michel Th?شra, Jon D. Vanderwerff, Henry Wolkowicz

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Mathematics,Functional analysis,Operator theory,Number theory,Electronic books

Classification :
E-BOOK

15. Computer fun :

  • اطلاعات استناد دهی
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Author: by Richard Guaraldo and Susan M. Zaker ; continuity by Dwight Jon Zimmerman.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: BASIC (Computer program language),Computer games.,BASIC (Computer program language),Computer games.

Classification :
Q794
.
82/G

16. Computer science logic :

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Author: Hans Kleine Büning (ed.).

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer science -- Congresses.,Computer science.,Logic, Symbolic and mathematical -- Congresses.

Classification :
QA75
.
5
H367
1996

17. Computer supported education :

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Author: Bruce M. McLaren, Rob Reilly, Susan Zvacek, James Uhomoibhi (eds.).

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer-assisted instruction, Congresses.,Education-- Data processing, Congresses.,Computer-assisted instruction.,Education-- Data processing.

Classification :
LB1028
.
5

18. Creating 3D game art for the iPhone with Unit

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Author: / Wes McDermott

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

Classification :

19. 2D artwork and 3D modeling for game artist

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Author: / David Franson

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer graphics--Computer programs

Classification :
T
,
385
,.
F73
,
2003eb

20. 3D game programming all in one /

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Author: Kenneth C. Finney.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.

Classification :
QA76
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76
.
C672
2004eb
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